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D02Professional Diploma

Music Production and Sound Engineering

Studio-craft from first idea to finished master: DAW fluency, synthesis, sampling, arranging, mixing and acoustics. Taught through weekly production assignments with critique on real finished tracks.

Study this course
Duration
8 months
Learning hours
300 guided learning hours
Modules
6
Lessons
24
01

Overview

Studio-craft from first idea to finished master: DAW fluency, synthesis, sampling, arranging, mixing and acoustics. Taught through weekly production assignments with critique on real finished tracks.

02

Aims of the Course

  • Operate a DAW at professional workflow speed
  • Design sounds through synthesis and sampling
  • Arrange productions with clear energy and space
  • Mix and master to commercial loudness standards
03

Course Structure

01

Studio and Signal Flow

  • DAW setup and templates
  • Signal flow, gain staging and headroom
  • Microphones and preamps
  • Monitoring and room acoustics
02

Sound Design

  • Subtractive and FM synthesis
  • Sampling and resampling
  • Drum programming and groove
  • Texture, noise and processing
03

Arrangement

  • Building energy and tension
  • Frequency space allocation
  • Layering and contrast
  • Editing and comping
04

Mixing

  • Balance and bus structure
  • EQ and compression in context
  • Reverb, delay and depth
  • Automation and movement
05

Mastering and Delivery

  • Loudness standards and metering
  • Limiting and final polish
  • Stem delivery and formats
  • Release and distribution specs
06

Client and Project Work

  • Brief interpretation
  • Revision cycles and feedback
  • Session documentation and backups
  • Portfolio of three finished tracks
04

Learning Outcomes

  1. 01Build a track from empty session to master
  2. 02Design original sounds through synthesis and sampling
  3. 03Mix a multi-track session with controlled dynamics
  4. 04Master to a specified loudness target
  5. 05Deliver stems and masters to a client brief
05

Assessment

  • Three finished productions
  • Mix revision case study
  • Written studio theory paper
06

Entry Requirements

  • Open access
  • A computer capable of running a DAW
07

Progression and Careers

  • Music producer
  • Recording or mix engineer
  • Sound designer

Next in this school

Artist Management and A&R